RateVWishlist
Independent game house / Bangkok / est. 2024

Unless RainSilent Pin

A three-room apartment, one working light, and the sound of someone bowling upstairs. Psychological horror, about forty minutes, and nothing that jumps out at you.

Status
In development
Launch
March 2027
Runtime
~40 min
Price
$10–15 on Steam
Wishlist on SteamAll gamesLaunching on Steam · March 2027

Based on Missing Hill Town, our weekly horror series.

Unless Rain: Silent Pin — a covered walkway at night lit by a torch
Building On CallPlaytest 2027
In-game footageRateV engine · 2026
01

Games

Three paid horror titles in the works. Small rooms, slow dread, nothing that jumps out at you. Each one is announced four to six months before it ships.

01

Unless Rain Silent Pin

An apartment, a leaking ceiling, and the neighbour who never answers the door.

Steam · March 2027Wishlist →
02

On Call

You work the night desk at a hospital that stopped admitting patients in 1998.

2027–28Follow →
03

Untitled Project C

In pre-production. Two rooms, one voice, no windows.

2028Read notes →
03

From the series

Every game starts as an episode. Missing Hill Town is our weekly horror series — the game is the story you get to walk around inside.

“Every town has secrets.”

Season one, The Silent Pin, is the spine of the game: the same town, the same building, the same wrong hum. New episodes every week, free on YouTube.

  1. S1 · E1 The Loop Begins
  2. S1 · E2 The Library Archive
  3. S1 · E3 She Came at Night
  4. S1 · E4 The White Bicycle
04

Community

Most of the conversation happens on Reddit. The board here is for playtests and Thai-language chat.

Talk where you already are.

Theories, screenshots, bug reports and the occasional 3am post about the humming. We read every thread and reply as the studio account.

The pin on the map is not where the building isr/RateV · 214u/porchlight · 3h · 47 comments
Anyone else hear the upstairs neighbour after chapter 2?r/RateV · 168u/mae_bai · 9h · 31 comments
[DEV] build 0.9.3 — audio rewrite, please break itr/RateV · 402u/RateV_studio · 1d · pinned

ตัวอย่างเนื้อหา — จะดึงจาก Reddit จริงผ่าน API

05

Devlog

What we are actually building, written by the people building it.

No.14 — The sound of a building that is awake

We recorded the stairwell at 3am and found a hum that should not exist. It is now the whole soundtrack.

Audio · 6 min read
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No.13 — Why the game has no jump scares

Tension you cannot switch off beats a sting you can predict.

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No.12 — Building On Call in a browser

Streaming 2GB of rooms through a 4MB download, and what we had to throw away.

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Playtests open before every release.