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Devlog

Notes from the build

What we are actually making, written by the people making it. Audio, design, and the parts that did not work.

No.14

The sound of a building that is awake

We recorded the stairwell at 3am and found a hum that should not exist. It is now the whole soundtrack.

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No.13

Why the game has no jump scares

Tension you cannot switch off beats a sting you can predict.

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No.12

Adapting twelve episodes into one night

The series gave us a town. The game has to give you a door you can open.

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